491 lines
9.1 KiB
C
491 lines
9.1 KiB
C
#
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/*
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*/
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#include "../param.h"
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#include "../user.h"
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#include "../proc.h"
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#include "../text.h"
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#include "../systm.h"
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#include "../file.h"
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#include "../inode.h"
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#include "../buf.h"
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/*
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* Give up the processor till a wakeup occurs
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* on chan, at which time the process
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* enters the scheduling queue at priority pri.
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* The most important effect of pri is that when
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* pri<0 a signal cannot disturb the sleep;
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* if pri>=0 signals will be processed.
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* Callers of this routine must be prepared for
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* premature return, and check that the reason for
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* sleeping has gone away.
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*/
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sleep(chan, pri)
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{
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register *rp, s;
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s = PS->integ;
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rp = u.u_procp;
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if(pri >= 0) {
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if(issig())
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goto psig;
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spl6();
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rp->p_wchan = chan;
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rp->p_stat = SWAIT;
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rp->p_pri = pri;
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spl0();
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if(runin != 0) {
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runin = 0;
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wakeup(&runin);
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}
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swtch();
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if(issig())
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goto psig;
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} else {
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spl6();
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rp->p_wchan = chan;
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rp->p_stat = SSLEEP;
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rp->p_pri = pri;
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spl0();
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swtch();
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}
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PS->integ = s;
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return;
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/*
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* If priority was low (>=0) and
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* there has been a signal,
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* execute non-local goto to
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* the qsav location.
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* (see trap1/trap.c)
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*/
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psig:
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aretu(u.u_qsav);
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}
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/*
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* Wake up all processes sleeping on chan.
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*/
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wakeup(chan)
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{
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register struct proc *p;
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register c, i;
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c = chan;
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p = &proc[0];
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i = NPROC;
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do {
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if(p->p_wchan == c) {
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setrun(p);
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}
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p++;
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} while(--i);
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}
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/*
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* Set the process running;
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* arrange for it to be swapped in if necessary.
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*/
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setrun(p)
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{
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register struct proc *rp;
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rp = p;
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rp->p_wchan = 0;
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rp->p_stat = SRUN;
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if(rp->p_pri < curpri)
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runrun++;
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if(runout != 0 && (rp->p_flag&SLOAD) == 0) {
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runout = 0;
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wakeup(&runout);
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}
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}
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/*
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* Set user priority.
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* The rescheduling flag (runrun)
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* is set if the priority is higher
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* than the currently running process.
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*/
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setpri(up)
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{
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register *pp, p;
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pp = up;
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p = (pp->p_cpu & 0377)/16;
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p =+ PUSER + pp->p_nice;
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if(p > 127)
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p = 127;
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if(p > curpri)
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runrun++;
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pp->p_pri = p;
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}
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/*
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* The main loop of the scheduling (swapping)
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* process.
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* The basic idea is:
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* see if anyone wants to be swapped in;
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* swap out processes until there is room;
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* swap him in;
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* repeat.
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* Although it is not remarkably evident, the basic
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* synchronization here is on the runin flag, which is
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* slept on and is set once per second by the clock routine.
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* Core shuffling therefore takes place once per second.
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*
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* panic: swap error -- IO error while swapping.
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* this is the one panic that should be
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* handled in a less drastic way. Its
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* very hard.
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*/
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sched()
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{
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struct proc *p1;
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register struct proc *rp;
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register a, n;
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/*
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* find user to swap in
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* of users ready, select one out longest
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*/
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goto loop;
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sloop:
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runin++;
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sleep(&runin, PSWP);
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loop:
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spl6();
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n = -1;
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for(rp = &proc[0]; rp < &proc[NPROC]; rp++)
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if(rp->p_stat==SRUN && (rp->p_flag&SLOAD)==0 &&
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rp->p_time > n) {
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p1 = rp;
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n = rp->p_time;
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}
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if(n == -1) {
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runout++;
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sleep(&runout, PSWP);
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goto loop;
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}
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/*
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* see if there is core for that process
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*/
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spl0();
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rp = p1;
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a = rp->p_size;
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if((rp=rp->p_textp) != NULL)
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if(rp->x_ccount == 0)
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a =+ rp->x_size;
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if((a=malloc(coremap, a)) != NULL)
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goto found2;
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/*
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* none found,
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* look around for easy core
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*/
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spl6();
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for(rp = &proc[0]; rp < &proc[NPROC]; rp++)
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if((rp->p_flag&(SSYS|SLOCK|SLOAD))==SLOAD &&
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(rp->p_stat == SWAIT || rp->p_stat==SSTOP))
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goto found1;
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/*
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* no easy core,
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* if this process is deserving,
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* look around for
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* oldest process in core
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*/
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if(n < 3)
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goto sloop;
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n = -1;
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for(rp = &proc[0]; rp < &proc[NPROC]; rp++)
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if((rp->p_flag&(SSYS|SLOCK|SLOAD))==SLOAD &&
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(rp->p_stat==SRUN || rp->p_stat==SSLEEP) &&
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rp->p_time > n) {
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p1 = rp;
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n = rp->p_time;
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}
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if(n < 2)
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goto sloop;
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rp = p1;
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/*
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* swap user out
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*/
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found1:
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spl0();
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rp->p_flag =& ~SLOAD;
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xswap(rp, 1, 0);
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goto loop;
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/*
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* swap user in
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*/
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found2:
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if((rp=p1->p_textp) != NULL) {
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if(rp->x_ccount == 0) {
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if(swap(rp->x_daddr, a, rp->x_size, B_READ))
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goto swaper;
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rp->x_caddr = a;
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a =+ rp->x_size;
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}
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rp->x_ccount++;
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}
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rp = p1;
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if(swap(rp->p_addr, a, rp->p_size, B_READ))
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goto swaper;
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mfree(swapmap, (rp->p_size+7)/8, rp->p_addr);
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rp->p_addr = a;
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rp->p_flag =| SLOAD;
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rp->p_time = 0;
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goto loop;
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swaper:
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panic("swap error");
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}
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/*
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* This routine is called to reschedule the CPU.
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* if the calling process is not in RUN state,
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* arrangements for it to restart must have
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* been made elsewhere, usually by calling via sleep.
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*/
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swtch()
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{
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static struct proc *p;
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register i, n;
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register struct proc *rp;
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if(p == NULL)
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p = &proc[0];
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/*
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* Remember stack of caller
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*/
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savu(u.u_rsav);
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/*
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* Switch to scheduler's stack
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*/
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retu(proc[0].p_addr);
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loop:
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runrun = 0;
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rp = p;
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p = NULL;
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n = 128;
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/*
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* Search for highest-priority runnable process
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*/
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i = NPROC;
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do {
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rp++;
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if(rp >= &proc[NPROC])
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rp = &proc[0];
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if(rp->p_stat==SRUN && (rp->p_flag&SLOAD)!=0) {
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if(rp->p_pri < n) {
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p = rp;
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n = rp->p_pri;
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}
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}
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} while(--i);
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/*
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* If no process is runnable, idle.
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*/
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if(p == NULL) {
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p = rp;
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idle();
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goto loop;
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}
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rp = p;
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curpri = n;
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/*
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* Switch to stack of the new process and set up
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* his segmentation registers.
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*/
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retu(rp->p_addr);
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sureg();
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/*
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* If the new process paused because it was
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* swapped out, set the stack level to the last call
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* to savu(u_ssav). This means that the return
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* which is executed immediately after the call to aretu
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* actually returns from the last routine which did
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* the savu.
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*
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* You are not expected to understand this.
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*/
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if(rp->p_flag&SSWAP) {
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rp->p_flag =& ~SSWAP;
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aretu(u.u_ssav);
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}
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/*
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* The value returned here has many subtle implications.
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* See the newproc comments.
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*/
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return(1);
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}
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/*
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* Create a new process-- the internal version of
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* sys fork.
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* It returns 1 in the new process.
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* How this happens is rather hard to understand.
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* The essential fact is that the new process is created
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* in such a way that appears to have started executing
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* in the same call to newproc as the parent;
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* but in fact the code that runs is that of swtch.
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* The subtle implication of the returned value of swtch
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* (see above) is that this is the value that newproc's
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* caller in the new process sees.
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*/
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newproc()
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{
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int a1, a2;
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struct proc *p, *up;
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register struct proc *rpp;
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register *rip, n;
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p = NULL;
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/*
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* First, just locate a slot for a process
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* and copy the useful info from this process into it.
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* The panic "cannot happen" because fork has already
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* checked for the existence of a slot.
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*/
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retry:
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mpid++;
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if(mpid < 0) {
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mpid = 0;
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goto retry;
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}
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for(rpp = &proc[0]; rpp < &proc[NPROC]; rpp++) {
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if(rpp->p_stat == NULL && p==NULL)
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p = rpp;
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if (rpp->p_pid==mpid)
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goto retry;
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}
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if ((rpp = p)==NULL)
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panic("no procs");
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/*
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* make proc entry for new proc
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*/
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rip = u.u_procp;
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up = rip;
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rpp->p_stat = SRUN;
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rpp->p_flag = SLOAD;
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rpp->p_uid = rip->p_uid;
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rpp->p_ttyp = rip->p_ttyp;
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rpp->p_nice = rip->p_nice;
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rpp->p_textp = rip->p_textp;
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rpp->p_pid = mpid;
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rpp->p_ppid = rip->p_pid;
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rpp->p_time = 0;
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/*
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* make duplicate entries
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* where needed
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*/
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for(rip = &u.u_ofile[0]; rip < &u.u_ofile[NOFILE];)
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if((rpp = *rip++) != NULL)
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rpp->f_count++;
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if((rpp=up->p_textp) != NULL) {
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rpp->x_count++;
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rpp->x_ccount++;
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}
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u.u_cdir->i_count++;
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/*
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* Partially simulate the environment
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* of the new process so that when it is actually
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* created (by copying) it will look right.
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*/
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savu(u.u_rsav);
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rpp = p;
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u.u_procp = rpp;
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rip = up;
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n = rip->p_size;
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a1 = rip->p_addr;
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rpp->p_size = n;
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a2 = malloc(coremap, n);
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/*
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* If there is not enough core for the
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* new process, swap out the current process to generate the
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* copy.
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*/
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if(a2 == NULL) {
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rip->p_stat = SIDL;
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rpp->p_addr = a1;
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savu(u.u_ssav);
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xswap(rpp, 0, 0);
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rpp->p_flag =| SSWAP;
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rip->p_stat = SRUN;
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} else {
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/*
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* There is core, so just copy.
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*/
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rpp->p_addr = a2;
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while(n--)
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copyseg(a1++, a2++);
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}
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u.u_procp = rip;
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return(0);
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}
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/*
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* Change the size of the data+stack regions of the process.
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* If the size is shrinking, it's easy-- just release the extra core.
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* If it's growing, and there is core, just allocate it
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* and copy the image, taking care to reset registers to account
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* for the fact that the system's stack has moved.
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* If there is no core, arrange for the process to be swapped
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* out after adjusting the size requirement-- when it comes
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* in, enough core will be allocated.
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* Because of the ssave and SSWAP flags, control will
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* resume after the swap in swtch, which executes the return
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* from this stack level.
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*
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* After the expansion, the caller will take care of copying
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* the user's stack towards or away from the data area.
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*/
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expand(newsize)
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{
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int i, n;
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register *p, a1, a2;
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p = u.u_procp;
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n = p->p_size;
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p->p_size = newsize;
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a1 = p->p_addr;
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if(n >= newsize) {
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mfree(coremap, n-newsize, a1+newsize);
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return;
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}
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savu(u.u_rsav);
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a2 = malloc(coremap, newsize);
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if(a2 == NULL) {
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savu(u.u_ssav);
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xswap(p, 1, n);
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p->p_flag =| SSWAP;
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swtch();
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/* no return */
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}
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p->p_addr = a2;
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for(i=0; i<n; i++)
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copyseg(a1+i, a2++);
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mfree(coremap, n, a1);
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retu(p->p_addr);
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sureg();
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}
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